Hey guys, it’s been a while.
A few months ago my hard drive crashed, causing all productivity to come to a halt. Even after replacing it, it’s been pretty difficult to start again on the project. Now that I’ve lost my job though, I’ve got a bit more free time, so here’s a quick update on what I’m working on.
Spend a few hours working on my weakest skill, animating. I’m still learning, and I’m generally a pretty bad spriter, but I’m pretty happy with how it’s turned out so far. Looking forward, he still needs cleaned up a bit, and I need to smooth out the upwards facing animation. Overall though, I like having an animated dash/sprint. After cleanup, I’ll be looking to create a basic jump sprite for dungeon puzzles, or jumping down hills (like in Pokemon).
Working on some portrait work for the main character, Fionn/Fiona. You’ll be able to choose between Fionn or Fiona at the start of the game. We have child portraits for the prologue too – more on that later.
It’s nice seeing some work done. I’m looking into ways I can back everything up in the cloud, syncing with my project/asset folder, but I haven’t quite figured out how to do that with OneDrive.
Hopefully I’ll have a couple maps drawn out in the coming weeks, as well as the rest of the portraits for the supporting cast.